By Julian Aidan, Daily Arts Writer
Published April 3, 2013
Despite cyborg-samurai Raiden stealing the limelight over recently released href="/arts/02metal-gear-rising-revengeance-review19">“Metal Gear Rising: Revengenace,” the series’ other heroes started feeling a bit neglected. Cue the release of the “Metal Gear Solid V: The Phantom Pain” trailer at last week’s Game Developer’s Conference. An atrophied, struggling semblance from the “Solid” series, Snake is roused out of a lengthy coma to a hook for an arm and assault rifle fire all around him.
"Metal Gear Solid V: The Phantom Pain"
Conversing with the audience only through white text on otherwise empty screens, he laboriously limps through firefights. That is, until he comes face-to-face with a burning Pegasus, which is shortly thereafter followed by a ginormous, flying, flaming whale.
Culminating ominously with a gun between the protagonist’s eyes and a soldier with a dominatingly Russian accent relaying the message, “V has come to,” “The Phantom Pain” teases a story likely to be high on military intrigue and morally gray decisions.
This acid-trip-slash-trailer was accompanied by promises of an open-world environment, the first of its kind in the series.