BY MICHAEL PASSMAN
TV/New Media Columnist
Published September 29, 2008
I haven’t picked up my Razor Ramon and Brett “The Hitman” Hart action figures in many years. This might surprise some of my loyal readers, but I stopped dicking around with that stuff back when Little Penny commercials were still cool. I am not asking you to be impressed by this.
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Unfortunately, many of my peers still spend an inordinate amount of time with their childhood playthings. Even with the advent of new gadgets, some of you really like your old shit to the point that you’re willing to ignore the newer, better ways to waste your time. It’s OK to be a little nostalgic, but it’s not OK to pretend every product made after 1997 is tearing at the fabric of American society. And this includes video games, too.
People: It’s time to put down your Nintendos.
Old video games are kind of fun — and some of them are genuinely great — but that doesn’t mean you should be playing “Paperboy” for more than two hours a year. It also doesn’t mean that modern consoles are nothing more than means to download old software.
Now, I should probably make a few things clear. I like old video games. In fact, I played “Super Mario World” not very long ago. (Fuck Larry’s Castle.) But I also like modern video games because they’re typically better, and I’m not eight years old.
This past week, Capcom released “Mega Man 9” for wireless download on the Nintendo Wii and PS3. (An Xbox 360 download is coming this week.) For $10, anyone with a next-generation console can buy a brand new “Mega Man” game. As someone who spent a lot of time not beating “Mega Man” games as a kid (they were way too hard — not “Battletoads” hard, but pretty difficult), I was decently excited about the prospect of a revitalized “Mega Man” when I heard about the game. And then I saw my housemate playing it and got a little sad.
“Mega Man 9” looks like it was made in 1989. This is no accident. Though the game was recently developed, someone at Capcom decided their new video game should look like an old video game. As such, “Mega Man 9” looks like a classic, 8-bit side-scroller, complete with the jerky animations and a goofy, old-school soundtrack. I assure you this is not nearly as cool as it sounds.
There’s really no cultural comparison for “Mega Man 9.” The current Ford Mustang and Dodge Challenger are distinctly retro but that doesn’t mean they come without catalytic converters and CD changers. I don’t have to pour lead additive into my gas tank, and that’s a good thing. The most apt comparison seems to be the Quentin Tarantino/Robert Rodriguez double feature “Grindhouse,” which was an homage to grindhouse cinema. “Grindhouse” has an intentionally antiquated look to it — missing reels, damaged film — but there’s also a lot of CGI, especially in Rodriguez’s film. It’s a modern film with retro sensibilities. But “Mega Man 9” is just an old video game. A really old video game. Like “this-thing-may-blow-up-my-HDTV” old.
On the one hand, I applaud Capcom for attempting to revive the classic side-scroller — a cause I’ve championed for years — but on the other hand, I can’t get past the fact that they’re just pandering to overly nostalgic goons. The developers could have stuck with a simple, 2-button control scheme but with a modern audiovisual treatment, and the game would have been no worse. In fact, it would have been much better. Eight-bit graphics are kind of cute for a few minutes, but you’re a crazy person if you would honestly rather look at NES graphics than PS3 graphics. So instead of properly rejuvenating one of the premier — but largely forgotten — side-scrollers of yesteryear, Capcom went all Pottery Barn on us and churned out an old-looking “Mega Man.”
And I’m pretty sure most people don’t agree with me on this one. Generally speaking, anyone who plays modern games has at least some appreciation of (read: not obsession for) old games.























